![]() I base this on my own findings as well as others who documented this (someone on reddit has posted some stats a few times). :(Ībout the car hunt: the drop rate for car hunts is about 8% per pack. Previously few some cars could do 1tap or few taps easily. So, you have to give attention to driving a car in the hunt too. Performing 44sec with one/few taps is impossible. Moreveor, the car hunt time is too tight this time. Am I the only one seeing this how much grind they have just put on F2P players/newer players? So, you have to play 300 race more (which is 3.5hours more doing the same thing over and over) to obtain Taycan Turbo Races. If 2packs per race, then it becomes 1bp/10 race. If you get 3packs per race, that is roughly 1bp/7 race. Now the elephant in the room: CAR HUNT: Since we are accustomed to 3 packs per race in the hunt and thus thinking drop rates in terms of packs.Īssume 5% drop rate, that is 1bp per 20 packs, and we need 100bps to collect. Now every now and then, I don't get reward from ads!.The whole update was 2GB!! (IDK if they added 2GB contents or just consolidated all the previous updates in some manageable pack or sth. ![]() Game pausing and synchronizing everytime it loads some leaderboard in daily events.Stats wrong in RIMAC C1 SE banner/poster.getting the legend pass car without LP (win, and thanks to that exhausted/rebel dev!).IDK what is happening at GL, but there are so many issues: It seems the whole season was put together by all nighters.
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